3/20/2023 0 Comments Coalesced mass effect 2 download![]() ![]() The main goal of this tweaks is to make the game look better by enable, disable, enhance and alter settings. In Mass Effect 2 we don't see all graphical settings in main menu or in MassEffect2Config utility. GamerSettings.ini - is user's custom configuration where graphical settings are stored.Ĭ:\Users\\Documents\BioWare\Mass Effect 2\BIOGame\Config Mass Effect trilogy is build on Unreal Engine 3 which base settings can be tweaked by editing game configuration files. changed from =64 for stability and performance - differences barely noticeable after some testing it's just better not to mix Anisotropic filtering and Trilinear filtering: AF x16 works excellent standalone Maxwholescenedominantshadowresolution=2048īest way to test dynamic shadows is in Shepard's captain cabin on the Normandy ! note: sharpening shadows may reduce performance - if you experience performance decrease (FPS drops) reduce shadows resolution: increased shadows sharpness and draw distance from character ini file fogvolumes=false doesn't disabled fog entirely // īindings=( Name="End", Command="Show FOG" )ĭynamic shadows fix (stripy shadows on characters): this setting not present and cannot be disabled in. It also supports the application of volumetric fog with respect to opaque and transparent materials.ĭisabling fog most noticeable in open terrain - on the planets with seeable horizon ![]() Volumetric fog supports regular light and sunlight with dynamic shadows, environment probes, ambient light, as well as variations in fog density. Volumetric fog uses volume textures as a view-frustum-shaped voxel buffer to store incoming light and its properties. Found neat graphical setting - disabling Volumetric Fog:ĭisables EngineMaterials.FogVolumeMaterial rendering, which simulates fog on the horizon. ![]()
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